Need direction how to create a flyout or on-screen, switchable submenu (worded awfully, I know) – UI


I have the following:

I want it so when I click on create game, the canvas/area on the right populates with a submenu(?) or otherwise options per that button. I don’t need to create a whole-new screen/child-menu, overlays, or transition to new screens; my game isn’t that complex.

For the main UI, I need but a single screen where each option on the left maps to a child-menu on the right.

Do I need a widget-switcher? Design distinct UI’s and put them up as one clicks on the buttons? Do I need something else?

It’s been a long time since I did UI work and I need a refresher! :smiley:



Source link

Leave a Comment