Learn How to Sculpt & Texture Rocks with Moss for an Environment

Texturing For the rocks’ topology, I decimated the rocks to get a lower polycount. I would then go over to Unreal Engine and see how the forms would read. Moving forward with this process can vary depending on the vision for your scene. My goal for this project is realism, so I came to the […]

How to Create a Painterly-Style 3D Character in Under Two Days

I am used to adding lighting with a warm-cold contrast because I find it more visually appealing. Once the lighting was finished, I added a bit of sharpening and focus to my camera and exported the image to Photoshop to add a few finishing touches. Conclusion This project took me a day and a half […]