How to Create a Painterly-Style 3D Character in Under Two Days


I am used to adding lighting with a warm-cold contrast because I find it more visually appealing. Once the lighting was finished, I added a bit of sharpening and focus to my camera and exported the image to Photoshop to add a few finishing touches.

Conclusion

This project took me a day and a half to complete. It was one of the fastest projects I’ve ever done, and that’s because I didn’t waste time trying to create something perfect. Keeping my mistakes and not trying to have ideal brush strokes allowed me to go faster than usual.

Trying to translate the 2D and sketchy look of the concept in 3D was the most difficult challenge I encountered in this project. Preventing myself from removing every single mistake was also counter-intuitive.

The few tips I could give to beginner artists would be to be curious, find artists who inspire you, try to understand their workflow, and adapt them to yours. Don’t be too hard on yourself when comparing your art to professionals. It took them decades to reach their level. As long as you keep creating artwork consistently and don’t stop challenging yourself, you will get there.

For those looking to make a living from their art, it is important to observe what is being created today, whether in the video game industry, film, miniatures, or other fields. Try to create art that aligns with the industry you would like to work in. And, of course, most importantly, have fun!

Antoine Zavagno, 3D Character Artist

Interview conducted by Gloria Levine



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