I’ve worked for many years in the video game industry, notably at Blizzard on Hearthstone, where I was responsible for storyboards and layouts for cinematics and trailers, as well as creating a large number of cards. I’ve also collaborated with Airship Syndicate on several games (Battle Chasers, Darksiders Genesis, Ruined King), mainly working on cutscenes and visual storytelling.

More recently, I’ve been working actively on my personal project Ghost Pepper, a comic series published by Skybound/Image Comics. On a long-form project like this, with a sustained production rhythm, it’s essential to have a workflow that is clear, solid and adapted to your everyday reality as an artist.



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